{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Flower<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,728 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Flower<\/a>\n\n \n 2013-04-26T15:42:16+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Sakura wrote:<\/h4>I love how you guys completely ignored my post.That is % off your experience, i am pretty sure BATs will have enough time to check at least the daily nominated maps and their threads, and every single BAT will have time to go through a map and it's thread, before it becomes ranked.<\/blockquote>What does that do?The first one: qualified modders will not be courageous nominating maps that does not violate the criteria but is controversial in certain patterns. also, this discourages people from making creative maps.The second one: what if the modder just es by a map and the mapper is new and accidentally gives the modder a kudosu?<\/div>\n <\/div>\n <\/div>\n\n \n \n \u5982\u679c\u5168\u662f\u8001\u59dc\uff0c\u5c06\u662f\u4e00\u4e2a\u4f55\u7b49\u8f9b\u8fa3\u7684\u793e\u4f1a\u3002 --\u90d1\u6e0a\u6d01<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Tshemmp<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,405 posts\n <\/a>\n <\/div>\n\n \n ed June 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Tshemmp<\/a>\n\n \n 2013-04-26T15:42:39+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I like how the modding\/ranking process becomes a bit organized~ (and less relationship based)big improvement imo<\/div>\n <\/div>\n <\/div>\n\n \n \n \uff3c(^o^)\uff0f<\/strong><\/a><\/a><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Sakura<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 7,979 posts\n <\/a>\n <\/div>\n\n \n ed March 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Sakura<\/a>\n\n \n 2013-04-26T15:45:38+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n For the 2nd one, i think the mapper should have an \"undo\" button in case they misclicked.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/em>I bloom in spring<\/span><\/em><\/center><\/em><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Flower<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,728 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Flower<\/a>\n\n \n 2013-04-26T15:53:16+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Sakura wrote:<\/h4>For the 2nd one, i think the mapper should have an \"undo\" button in case they misclicked.<\/blockquote>Yes that works often, but mostly the mapper does not know which posts should be given kudosu. Further more, which one should be given penalty? I think in most cases the \"modder\" does not make any fault. The BAT should be authorised to decide whether they will give the penalty and who will they give.<\/div>\n <\/div>\n <\/div>\n\n \n \n \u5982\u679c\u5168\u662f\u8001\u59dc\uff0c\u5c06\u662f\u4e00\u4e2a\u4f55\u7b49\u8f9b\u8fa3\u7684\u793e\u4f1a\u3002 --\u90d1\u6e0a\u6d01<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n Kodora\n <\/span>\n \n \n \n \n <\/div>\n\n \n \n \n \n \n Kodora<\/span>\n\n \n 2013-04-26T15:58:00+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Also, what if mapper give kudosu by mistake?<\/strong> -30% looks too much. I think mapper should have button to denied personally modding points on his own map if he give it by mistake.<\/strong>Or those system can be revorked as usual kd denied - people just will lost poits what they reseived by unfair way.<\/strong><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Cygnus<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,517 posts\n <\/a>\n <\/div>\n\n \n ed December 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Cygnus<\/a>\n\n \n 2013-04-26T16:15:20+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I somehow do not agree with the mapper not being able to update after moving to pending maps though. :\/<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n Kodora\n <\/span>\n \n \n \n \n <\/div>\n\n \n \n \n \n \n Kodora<\/span>\n\n \n 2013-04-26T16:18:31+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Philippines wrote:<\/h4>I somehow do not agree with the mapper not being able to update after moving to pending maps though. :\/<\/blockquote>+1, it looks kinda weird.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Sakura<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 7,979 posts\n <\/a>\n <\/div>\n\n \n ed March 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Sakura<\/a>\n\n \n 2013-04-26T16:18:43+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Good points, I agree there should be an option to penalize and an option to just reset, tho which one is used should be left at the judgement of the BAT, mapper can also have an undo button just in case they misclick or something.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/em>I bloom in spring<\/span><\/em><\/center><\/em><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n Kodora\n <\/span>\n \n \n \n \n <\/div>\n\n \n \n \n \n \n Kodora<\/span>\n\n \n 2013-04-26T16:24:49+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n It can be used like \"first unfair points - just denied, second - just denied, third - denied + penalize\".<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n [Luanny]<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 8,248 posts\n <\/a>\n <\/div>\n\n \n ed April 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n [Luanny]<\/a>\n\n \n 2013-04-26T16:30:30+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Nice, this means that if I pm someone to mod my map or even do m4m they will probably reject because my map won't give many points \\:D\/Nice nice, I hope there will be the good and serious modders who will keep modding on their accordAt least they still have the option the follow or not the queueThe only thing I ask: don't force people to use this unless you want the real modders\/mappers\/people who give a shit about this game to leave.Good luck, farming modders.Btw, what if I downvote someone's mod just because I don't like them? I hope someone will punish me for doing this, at least.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n bomber34<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,529 posts\n <\/a>\n <\/div>\n\n \n ed February 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n bomber34<\/a>\n\n \n 3l5z1n