Welcome to the osu!taiko World Cup 2017 Discussion Thread.
Here you can discuss everything related to the biggest worldwide osu! tournament.
p/5816578#p5816578Loctav wrote: 131p2r
You won't be able to use Fallback though.
All the world cups are streamed on twitch. Although in early rounds of the tournament not every single match will be streamed as many occur simultaneously.cara-sama wrote: 164q6j
hii ! i just wAnt to know if it's gonna have a ''live'' or something we can see osu!taiko ??
animexamera wrote: 5ft6x
is it still possible to
i just read about the scorev2 thing that big notes wont count as combo break and whatever and decided to after all but now i can t even though it says it closes today shouldnt i be able to today?
Rufoel wrote: 5m
Hi. I ed for TWC2017 but according to my captain I'm not on the candidates list. Can I get information on what happened?
Rufoel:https://osu-ppy-sh.zoneani.me/u/7178799![]()
i try to ask by email [email protected] but nobody answered me
Niko-nyan wrote: 2x5w2t
Backfire wrote: 30x4u
are you guys retarded lol what the fuck is this pool
that's the most of us thinking right now :thinking:
pmriva wrote: 2z3j38
Rufoel wrote: 5m
Hi. I ed for TWC2017 but according to my captain I'm not on the candidates list. Can I get information on what happened?
Rufoel:https://osu-ppy-sh.zoneani.me/u/7178799![]()
i try to ask by email [email protected] but nobody answered me
Hey that happened to me too
i ask them by email too and their reply is not helping at all
i am disappointed because i got no explanation, i dont feel like i broke the rule for the past 1 year
Some answers would be nice
I'm sure you can just the maps one by one. If you don't know already, all the links are available on the wiki page.lop wrote: 3e1xh
By the way can you staff mappack to mega instead mediafire? mediafire was blocked in china :<
Well it still kind of is an accuracy war considering how score v2 dampens misses and some maps have such demanding rhythmsJaye wrote: 33v60
I'm actually so glad the mappool for group stage is much harder this year. Players and teams in general have been getting better all-around and it's nice to see that this year's group stage won't be just another accuracy war where the results are either choke or SS tie.
Very well structured and clearly explained, couldn't agree more.Alchyr wrote: 2b6vc
Just my personal perspective on this twc.
The main purposes of twc should be
A. A place for some of the best players of taiko mode to compete in a FUN and fair way
B. A place for players to watch some of the best taiko players compete
Right now, it doesn't really do these very well.
A. I know there have been plenty of comments that the mappool is way too hard, and it's unfair and unbalanced. I do have to agree with this. The problem isn't just that the maps are hard though, and that players can't them. The winning team is still proven to be better. The problem is that, it isn't fun at all. Yes, this is a competition showcasing amazingly skilled players, but it's also a game. Balancing a mappool around the very best players or the goal of "the hardest maps that are still able" results in a pool nobody likes. People don't play taiko to memorize maps just so they can have a chance of ing them. They play to enjoy the game. Probably. If players are literally unable to a map without practicing it, or even unable to even if they do, it just results in frustration, and people quitting taiko. Someone I know was frustrated enough to do so. For example, HR Freedom Dive. Only one player, the #1 global taiko player ed it in the Taiwan vs Japan match. It's just... not fun. The mappool should be at a level where most players, playing for the first time, could at least . And that's what I would honestly prefer; if maps were revealed on the day of the competition. Then it would actually be a test of reading and skill, rather than who practiced and memorized the pool most.
B. Second, while hard maps are cool and all, do you really think the audience wants to watch people struggling just to , or giving up in the middle? It's not fun to play, and it's not fun to watch.
It's fine to have some insanely hard maps, for the groups that can play them. But please, also balance it with more reasonable maps for everyone else, because at its core, osu! is a game. And games are meant to be fun.
Sorry for the wall of text.![]()
thisEkoro wrote: 182u1z
i'm fine with having a much harder mappool in general because the past years were just too easy and it could be a matter of shitmissing/accuracy only. i personally think that:
- group stage mappool should be moved to round of 16
- round of 16 mappool should be moved to quarterfinals
- ... and such.